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GoblinGate

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Devlog

  • Version 0.3.5
    June 06, 2026 by KukuVT
    Thanks to everyone who's been playtesting and helping me out! Here's a patchnote for version 0.3.5: - Added difficulty levels Easy, Medium and Hard with varying Enemy Health and Scoring. Hard is the p... Continue reading
  • Version 0.3
    June 05, 2026 by KukuVT
    We're going live with the first public build of Goblin Gate. There are two playable versions, the browser version and the downloadable executable. The downloadable version allows you to play it window... Continue reading
  • Version 0.2
    June 03, 2026 by KukuVT
    Added a Tutorial to explain the basic game mechanics. Added a Main Menu as well as options. Added a pause menu. Added some more music Replaced placeholder enemies with... other placeholder enemies. Ad... Continue reading
  • Browser version
    June 03, 2026 by KukuVT
    Implemented a playable browser version... it'll probably not work properly but hey! Progress!... Continue reading
  • Known Issues
    June 02, 2026 by KukuVT
    Current issues that I need to fix: Masonry upgrades on the gate seem not to work as they should. Walls are passable. They shouldn't be. Speedster retinue hero doesn't seem to want to come out of his h... Continue reading
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Updated 12 hours ago