GoblinGate
THIS IS AN EARLY ALPHA
Move your Goblin King with the mouse, pick up money and upgrade your towers to defend against the evil humans. Move the camera with WASD. Press "Start Wave" to start the enemy spawning. If you are playing on Easy each wave needs to be manually started.
Score is calculated based on killed enemies, game difficulty, total gold in wallet and total gold collected and stored in the courtyards by peons.
You can carry 50 gold at a time.
You can have up to 8 archers in your retinue.
Each hero takes up two slots in your retinue.
The Blacksmith upgrades boost the DPS of your towers. Towers in unlocked areas require 4x the amount of upgrades.
The Mason upgrades shorten the timer for repairing damaged gates
The Aura upgrade boosts the firing rate of towers within the field.
The Archer does 4x normal archer damage.
The Alchemist throws a slowing orb.
The Speedster speeds up the player's movement.
Music by: DavidKBD: https://davidkbd.itch.io/path-of-legends-rpg-orchestral-music-pack
SFX: https://ci.itch.io/400-sounds-pack
SFX: https://tommusic.itch.io/free-fantasy-200-sfx-pack
Future GFX Assets: https://quaternius.itch.io/stylized-nature-megakit
Remind me never to buy assets off the Unity asset store again.
Any and all feedback is welcome. This is my first published project that I've sank serious time into and I would love to know what you think.
| Published | 18 hours ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | KukuVT |
| Genre | Strategy |
| Made with | Godot |
| Tags | 3D, Fast-Paced, Godot, Indie, Low-poly, Short, Singleplayer, Tower Defense |
| AI Disclosure | AI Assisted, Code |
Download
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Development log
- Version 0.3.56 hours ago
- Version 0.318 hours ago
- Version 0.22 days ago
- Browser version3 days ago
- Known Issues3 days ago

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